A lot of things happened in 2023. My life has had a remarkable change once again, as I’ve left NetEase Games and landed in Canada, to start my research on Computer Graphics at University of Victoria. The transition happened unbelievably smooth. I resigned at NetEase in June and was immediately invited by my previous classmate,… Continue reading 2023 Portfolio, as Engine Tech Generalist
Category: Demos
Tech demos or other type of demos I made.
YMFM DAP Console Demo
JUCE Framework & C++. My first peek into digital audio processing, and I have to say it’s amazing to listen to when you’re locked-up in Shanghai and cannot go out to the arcade center… PLEASE lower your volume since pretty fast and exciting audio will be played! (Headset suggested) Now, in October, we’re in lockdown… Continue reading YMFM DAP Console Demo
Code Xephiratone, Complete Version
You can get a build of this game at: G-DRIVE LINK
Code: Xephiratone, Tech Demo
This is the first tech demo of my own, featuring some try-to-do version of toon shaders and other mechanics. The main body of the code(Player control, buff/debuff manager/editor extensions) is pretty much done, but the level design hasn’t been touched yet. I’m recently busy preparing to join NetEase Shanghai, plus I think I deserve a… Continue reading Code: Xephiratone, Tech Demo