Screen Space Planar Reflection, and the Holes Problem

I first learned about reflection algorithms when I was working on a feature in our project, where the designers requested a reflective plane. PART 1: Introduction to Reflection Algorithm Three implementations can be found in the industry: Planar Reflection Camera SSR(Screen Space Reflection) SSPR(Screen Space Planar Reflection) We chose to use SSPR at last as… Continue reading Screen Space Planar Reflection, and the Holes Problem